frotz
@frotz@grenzland.club
@kensanata actually like this a lot. Takes the homework aspect out of the game (= good for spontaneous games e.g. at open tables) and introduces a layer of necessary PC-NPC interaction which increases social embeddedness of MUs - this does something interesting with the setting! Trade-off is an decrease of tactical flexibility on the player‘s side. Was this the point of complaint?
How about moving the issue inside of the game world? Would there be an in character price to pay to magically gain the capacity to memorize multiple spells? Would said characer be willing to pay this price? (probably somewhere on the order of selling one's soul)
CC: @kensanata@tabletop.social
CC: @lkh@grenzland.club @frotz@mastodon.sdf.org @phf@tabletop.social @alex@grenzland.club