grenzland.club is a Fediverse instance that uses the ActivityPub protocol. In other words, users at this host can communicate with people that use software like Mastodon, Pleroma, Friendica, etc. all around the world.
This server runs the snac software and there is no automatic sign-up process.
Just started a Tales From The Loop campaign. Bi-weekly, on Thursdays.
It's such an interesting setting, with a lovely elegiac tone to it. My players were delighted when I explained the "Kids Never Die" rule.
Perhaps the only #TTRPG setting based on paintings.
Things I like that you should like, too:
The Lovecraft Variant
https://legacy.drivethrurpg.com/product/423957/The-Lovecraft-Variant
It's Cthulhu Mythos in Tunnels & Trolls/Monsters! Monsters! compatible form! Be a graverobber or a dreamer or scholar or a gibbering degenerate idiot! Fight powers you cannot comprehend!
Just grab the T&T Beginner's Bundle or anything like a free RPG day booklet, that says it has "mini-rules", to run it.
Heute im @jungundaltspielt bleibt mein offenes #Erzählspiel-Angebot ungenutzt.
Auch völlig OK und eine gute Gelegenheit, mich wieder in etwas neues einzulesen bzw was vorzubereiten.
Three kernels of ideas for TTRPGs
1. A prediction market is giving odds on your murder! Holy fuck!
2. A genie has granted three wishes to the most incompetent person in the realm. Now you must deal with the aftermath!
3. Your TTRPG players and now events that have happened in your games are happening in real life! What is going on?
@deinol Monsters! Monsters! works great for that kind of adventure. Get your monster allies together to raid the Keep. Recruit some Lizardman mercenaries. I usually quick-and-dirty convert stuff 1 Level = 15 MR, but for this I think I'd individually stat up at least the major figures.
#ttrpg #osr #monstersmonsters
Someone said that “if you can run Keep on the Borderlands with it, it’s OSR”.
I’m pretty sure that’s not true. I of course immediately tried to think of the most story game way to run B2. My first thought is reverse B2 using No Country for Old Kobolds.
What’s the most indie way you would run the classic Keep on the Borderlands?
#TTRPG #OSR #NSR #PBtA #StoryGames #IndieRpgs #KeepOnTheBorderlands
I'm getting an early start to looking forward to the weekend, what is everyone playing?
Art by Jeff Butler
I love the idea of a solo #DnD game focused on regional management. Every in-game month, random tables drive events & I decide how local settlements & factions react. No individual PCs - just managing adventuring parties as factions, simplifying combat #DungeonsAndDragons #TTRPG
Das digitale Zeugs für #SanguisSanctus ist da!
PDF-Regeln und ein nicer Figurenbogen. Auf gegen die Vampire des Anti Kreuzzugs!
#QuestionOfTheDay what's a speech/line in fiction that is meaningful to you and you still think about a lot?
#writing #fiction #books #poetry #music #musicals #comics #comicbooks #movies #film #anime #manga #television #TV #videogames #CCGs #TTRPG #gaming #boardgames #scifi #fantasy
After playing and improvising a 1d100 system on AD&D, I went and picked up a copy of Stormbringer to look into other 1d100 systems. Maybe get some ideas.
I feel like this game was overlooked in the states, but what do I know.
It is actually quite good. Not perfect. Quite a few things I ended up doing are already present in this game.
But, there is just one thing about all the BRP, Runequest games that bugs me. I am not saying it is wrong or bad, just bugs me. I do not like SIZE being in the same block as other attributes like Strength, Intelligence, etc...
In concept, I like the idea that there are categories of sizes, and things change when you are in those other size ranges, but having it be a STAT that ranges from 1 to 100 does not appeal to me. Feels too fiddly. And I would probably rule that all characters are about the same size range anyways.
RE: https://dice.camp/@Computer/116964679948266773
Ignore the misinformation of your eyes and ears, believe only what you read on Computer Social!
Unless, of course you apply to have your eyes and ears registered as authorized Computer Social Influencers!
Simply submit to a complimentary lobotomy.
an attempt at something: https://codeberg.org/kyonshi/Tabletop-Roleplaying-Resources
a collection of free #ttrpg resources
I know that's a bit of a wide approach, but that's kind of the point. it's supposed to be like the awesome lists on github or the delightful lists on codeberg
Part of being an #RPGFogey is that I see RPG design as a support role. I'm not the chef, your gaming table is not Chez S. John; playing my games isn't an experience I've designed for you.
I'm the grocer. I'm fussing over the produce, highlighting some ribeye we got in yesterday, making sure we've got all the spices and starches and condiments, plus an OK selection of mixing bowls and utensils and things.
I just make _stuff,_ for others to make their feast with.
This is not modern.
Writing up my thoughts after running *Drought Dragon Desolation* https://sky-spire.bearblog.dev/2026-reviews-drought-dragon-desolation/
Und nun ist auch der Spielbericht bzw. die Zusammenfassung unserer kleinen Session Zero von Buch V unserer hausgemachten #DnD -Kampagne fertig:
https://www.tanelorn.net/index.php?topic=118203.msg135349800#msg135349800
🤓📝
#pnpde #osr #ttrpg #odnd
#Avalon #ZeitDerWölfe
#SwordsAndWizadry
If you have not read this series yet and you enjoy any sort of fantasy - this is a unique world, and it’s some of the best fantasy to come out in a long, long time.
for some reason many people are very confused how cozy rpg games work. Like, you can solve problems that isn't a world shattering murderfest? I think it's because everyone starts with dnd. It's like if everyone's first movies were porn movies and then you hear about this non-porn drama and are like "but what happens in it if it doesn't involve tons of copulation as the main source of problems and solutions?"
The PCs faced off against a Carrion Crawler in last night’s #DnD game session while exploring a sewer system. Image by @alexthemapmaker #DungeonsAndDragons #TTRPG
Speaking of skills. Many years ago, I attempted to write out every skill from every Gazetteer for the BECMI Basic D&D line.
This was a skill system that was bolted on to Basic. I like reading through them, because it shows a lot of the problems they encountered in designing a game with classes and adding skills later.
For example, for GAZ10 Orcs of Thar, there are no thieves. It is race as a class, so you play Goblins, Trolls.
So if you play GAZ10, there are Find Traps, Hear Noise, Hide in Shadow skills. But those skills are forbidden if you play any other Gazeteer because you do not want to infringe on the Thief class.
I have been working on the character sheet for my 1d100 game that evolved out of AD&D and then throwing some skills in it.
It has been a lot of fun, but I have to say, players... well, the players in this game I have been running...
They really do have a problem with "clinging" too hard to what is written down on the character sheet. If you have a skill like tumbling, then that is what they will reach for.
I do not have a solution. It is one of those eternal questions that should be on a wiki page.
I know some will say, just do away with a skill list and let the player use their brains. But, I do want a system where a player can get better at particular things, not just some broad (overly broad) system where you just can do thiefy things and you get better at thiefy things. Which leads to having to write it down, which leads to players getting to hung up on that is all they can do instead of using their brains.
Dismal Keep – Ersteindruck des regelleichten Echtzeit-Dungeoncrawler-Rollenspiels von Trollish Delver
Scott Malthouse ist umtriebig. Er haut immer mal wieder regelleichtes Zeugs raus, das durchaus allgemeinen und speziellen Trends folgt. Nach Mörk Borg brachte er beispielsweise was Entsprechendes raus, nach Tunnel Goons auch, weitere Beispiele ließen sich anführen. Jetzt hat er unter anderem die Echtzeitkomponente von Shadowdark am Wickel.
Inspiration für Dismal Keep bezog Malthouse nach eigenen Angaben von The Black Sword Hack, Mork Borg, BX D&D, Warhammer, Cairn, Into the Odd, Dungeon Crawl Classics.
https://blog.pnpde.social/thopan/trollish-delver-ersteindruck-dismal-keep-regelleichtes
Survived the all-day game till just about 9pm, when everyone was getting tired and crunchy. Roughly 10.5 hours of gaming - that's about 3 to 4 weekly sessions in one day!
A 3rd level PC died from giant snake poisonous bite, 2 PCs leveled up, a lot of treasure found and more mysteries of the Black Maw uncovered.
And a sighting of a black dragon in the sky!
It was a good game.
Today after a long discussion on the NSR discord we came to the conclusion that there are indeed two different THAC0s.
AD&D 1e people used THAC0 as an informal shorthand for the attack matrix chart, but you had to remember the six repeated 20s for particularly low ACs. But it is not defined in the AD&D rules.
AD&D 2e officially adds THAC0 to the rules, eliminating the repeating 20s, but says a nat 20 always hits.
I enjoy watching Wandering DMs because Paul & Dan are quite different in their referee styles.
The latest episode goes into their last weekend game, where Dan ran The Lost Caverns of Tsojcanth.
I watched some of the weekend game live. Their recap goes into a great topic although it is not named. The episode is just a review of their game of The Lost Caverns of Tsojcanth, but the side topic (maybe the real topic) is... player expectations? the logic or lack of logic of dungeons? and it dovetails into game style preference.
In short, it is one of the topics that is ripe for people arguing on the internet!
https://www.youtube.com/watch?v=5r73CrI7pow
I certainly lean more into the camp of getting the player's involved about what kind of game is expected.
I am also not a fan of killer dungeons, nor much of a fan of many of Gygax's dungeons. Too many "trick the players" sort of set ups. But that is just my preference. And I have been here before, on the internet, and I am sure the counter argument will surface that the dungeons are "not that hard", you just have to use your brain.
My old man grump for today is for people posting GM advice:
Ask yourself: does this apply in Pendragon? Paranoia? Call of Cthulhu? Blue Planet? TFOS? Mage? AFMBE? A Fudge campaign following a group of police rookies in Milwaukee in 1972?
Or is it only really applicable to DnD, DnD clones, and DnD variants?
Please hashtag appropriately.
Some of us rely on our filters for health.
@mrundkvist on the way back from a lovely vacation 😑 - back home a volatile job situation is waiting for me and I’m already missing the sea. Let‘s see. Anyhow, looking forward to resume running #ttrpg sessions at our online open table.