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Search results for tag #ttrpg

Calico Jesse »
@deinol@dice.camp

Is there no longer a way to export your dwarf fortress maps?!?

How am I supposed to turn this into a dungeon for my RPG campaign?

    randomwizard »
    @randomwizard@social.vivaldi.net

    Ten years ago, I hobbled together my take on FASERIP by taking the public domain 4CS game and changing it to use 1d20 and doing a makeover on the tables and rules. It now has 850+ downloads.

    Even the art in the pdf is public domain from comic books that let their copyright expire.

    drivethrurpg.com/en/product/18

      YUMDM »
      @YUMDM@ttrpg-hangout.social

      What’s everyone playing this weekend?

        Blechpirat boosted

        Mopsi Dick »
        @nisjasper@literatur.social

        Bei mir ist das Buch noch nicht angekommen, aber kaufen kann man "Mit fremden Augen" (Rocket Books) ab heute. Wer Aventurien und DSA liebt, kriegt Andergast, Echsen, Dämonen, Havena, Liebe, niederhöllische Bibliotheken und Außenseiter, die zusammenhalten. Wer von all dem keine Ahnung hat, kriegt eine bunte Geschichte um Selbstbehauptung und eigene Wege. Ich freue mich.

        Titelbild des DSA-Romans "Mit fremden Augen" von Jasper Nicolaisen. Ein Halbork späht um eine Säule in einer gewaltigen Bibliothek. Ein blaues Riesenauge verfolgt ihn ungesehen an der Decke.

        Alt...Titelbild des DSA-Romans "Mit fremden Augen" von Jasper Nicolaisen. Ein Halbork späht um eine Säule in einer gewaltigen Bibliothek. Ein blaues Riesenauge verfolgt ihn ungesehen an der Decke.

          Baroness Winter »
          @BaronessWinter@beige.party

          RE: social.vivaldi.net/@LordStarga

          Michael is a long-time, like-a-brother friend of mine who writes great, fun, easy-to-learn and easy-to-play games -- all for free! I may even have something to do with several of the games written by various folks and published under his imprint! (Under my necronym, but hey, the perils of transitioning as a mature adult...) You can even find my own game based on his magnificent WyRM System: Resolute, Adventurer & Genius.

          Go check out his site, explore the games, and be entertained!

            Judd »
            @Judd@dice.camp

            Blechpirat boosted

            Julian »
            @iamscire@rollenspiel.social

            Stadtkarten.

            iam-scire.itch.io/stdte

            Mechanik zur Stadterschaffung auf einer Seite.

            Alt...Mechanik zur Stadterschaffung auf einer Seite.

              YUMDM »
              @YUMDM@ttrpg-hangout.social

              Have you had a look at Issue 58 of d12 Monthly, my zine? It’s an alternate players' guide for @OSE.

              So, get your old school gear on and grab a copy today! yumdm.short.gy/d12Monthly58

                YUMDM »
                @YUMDM@ttrpg-hangout.social

                Ooooh This looks good. Does anyone get these? I might have to snag a few. Issue 30 is on sale, as well. yumdm.short.gy/Crusader30

                  hasran »
                  @hasran@rollenspiel.social

                  Conceit for a traveller-style scenario module: what if had been invented in the Soviet anarchist underground?

                    random stranger »
                    @kyonshi@dice.camp

                    Getting older is also reading the 1st edition of Shadowrun and realizing we were promised a dystopia where the bad guys turned out to be actually interesting.

                    At least the money hoarding sleazeballs in Shadowrun were supersmart reptiles and not featureless balls of dough.

                      Wilhelm Fitzpatrick »
                      @rafial@masto.hackers.town

                      If you are near , WA and enjoy a or , you ought to check out Heart of the Deernicorn's game night!

                      bsky.app/profile/heartofthedee

                        Dr. Phil boosted

                        randomwizard »
                        @randomwizard@social.vivaldi.net

                        Even Gary Gygax did not play D&D as written. Here are his house rules for OD&D he wrote about in 2007

                        • STR > 14: +1 to hit and +1 to damage if a Fighter
                        • INT > 14: +1 1st level m-u spell
                        • WIS > 14: +1 1st level cleric spell
                        • DEX > 14: +1 to AC, and +1 to move silently
                        • CON > 14: +1 HP per HD (same as a Fighter class gets, +2 if a
                        Fighter)
                        • CHA > 14: +1 (positive) on reaction checks
                        • HPs: Characters are only unconscious at 0 HPs. For each level a
                        character may have a minus HP total equal to the level, so a 1st level
                        PC is dead at -2, a 2nd level at -3, etc.
                        • When taking damage allow -1 HP per character level

                        EDITING TO ADD
                        cyclopeatron.blogspot.com/2010

                          Anthony Sorace »
                          @a@pdx.social

                          Anyone have any impressions of the Blades in the Dark rules set?

                          For context, I am familiar with 5E and Pathfinder to eat.

                            takeonrules boosted

                            Norton Glover »
                            @ng76@tabletop.social

                            Finally got to be a player instead of a Forever GM yesterday, in my first session of a Mythic Bastionland campaign.

                            Mythic Bastionland is a much more interesting game than I thought. I was sort of expecting a much more gonzo setting and system, based on what I'd seen in Electric Bastionland, but it was a lot closer to something like Pendragon - noble knights on a quest over a long period of time.

                            I'm playing Sir Oswald, the Fanged Knight.

                              Blind Mapmaker »
                              @blind_mapmaker@eldritch.cafe

                              UberGROG! boosted

                              Jürgen Hubert »
                              @juergen_hubert@mementomori.social

                              Some musings on what I like in :

                              I do like it when player characters get more powerful and competent over time. But the power curve of and its derivatives is too steep for me - I like it when a campaign has room to breathe.

                              Thus, some of my favorite RPGs have a middle ground of slow but steady improvement - where the players can pick some minor improvements after each session or two which become impressive over time. and are some good examples of this style of play - the characters can become very powerful over the course of a long campaign without actually developing into the equivalent of superheroes.

                              What is your preference when it comes to the power curve in RPGs?

                                S. John Ross »
                                @SJohnRoss@dice.camp

                                My hope is that this article will serve as a single landing-point for folks curious about what I mean by "High-Trust Trad" roleplaying, or HTT.

                                rolltop-indigo.blogspot.com/20

                                But, I know about hope, and the Internet. 😁

                                  🗳

                                  randomwizard »
                                  @randomwizard@social.vivaldi.net

                                  Another Eternal Question for D&D

                                  What D&D initiative system do you use?

                                  If you are not familiar with the phases options, it breaks down initiative into phases of Movement, Missile, Spells, Melee.

                                  And as always, leave a comment if none of them apply.

                                  individual rolls:15
                                  each side rolls:5
                                  each side rolls with phases:2
                                  simultaneous:0

                                  Closed

                                    Martin Rundkvist »
                                    @mrundkvist@archaeo.social

                                    @kensanata
                                    This is the typeface used in the classic Swedish 1980s magazine Sinkadus!

                                      Martin Seeger »
                                      @masek@infosec.exchange

                                      Discoverable Terrain in TTRPGs

                                      During the Covid-19 phase, my group went online. We used Roll20 to continue playing.

                                      Some aspects of this transformation were bad, other aspects were good.

                                      Among the things that worked better was the easy handling of discoverable terrain.

                                      You had the complete ma, but revealed only what the players could see. One could easily have "hidden" points-of-interest that awaited their discovery on a second layer.

                                      I have been looking into how I could preserve this discoverability when going onprem again.

                                      For dungeons I was using "Dungeon Blocks" with self-printed blocks.

                                      But for the maps of the region, I was still missing an option until I discovers Masters of the Realm.

                                      This allows me to design a region at the PC and then create 3d-printed hey tiles to make it "physical".

                                      As my printer (Bambulabs P2S) allows color changed per layer, I was able to reduce the "hand painting" of the tiles to a minimum.

                                      Below you see images of the first map I used in an adventure today.

                                      Fantasy 3D map for a TTRPG in a tilt-shift like perspective.

One can see that the scenario is built from hex tiles. In the map you see roads, buildings, forrests and mountains in the background.

                                      Alt...Fantasy 3D map for a TTRPG in a tilt-shift like perspective. One can see that the scenario is built from hex tiles. In the map you see roads, buildings, forrests and mountains in the background.

                                      Fantasy 3D map for a TTRPG. The map is photographed from above. 

One can see that the scenario is built from hex tiles. In the map you see roads, buildings, forests, a ruined tower and mountains at the top.

                                      Alt...Fantasy 3D map for a TTRPG. The map is photographed from above. One can see that the scenario is built from hex tiles. In the map you see roads, buildings, forests, a ruined tower and mountains at the top.

                                        Lone Spelunker »
                                        @lonespelunker@mastodon.social

                                        Another itch.io anecdote!

                                        For the last couple of days, 80% of people buying my little hobby games on itch added a tip on top of the asking price. And not just a $1 tip - one person tipped $15!

                                        As usual, my feelings about it are less about the money and more about the vote of confidence. It’s heartening.

                                        DTRPG is the big player in this space but I don’t get warm fuzzies from sales there. Itch feels more like a supportive community than just a storefront.

                                          Judd »
                                          @Judd@dice.camp

                                          Judd »
                                          @Judd@dice.camp

                                          Pelgrane Press »
                                          @pelgranepress@dice.camp

                                          UberGROG! boosted

                                          Jürgen Hubert »
                                          @juergen_hubert@mementomori.social

                                          I got the revised version of 4E (well, the PDF version).

                                          I just wish there was a snowball's chance in hell for convincing my local group to use this.

                                          warehouse23.com/collections/ne

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