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Search results for tag #ttrpg

YUMDM »
@YUMDM@ttrpg-hangout.social

How many nations or countries make up your campaign world? How many have you explored?

Map by @Geekoholick

    Julian »
    @iamscire@rollenspiel.social

    Zeitleisten.

    iam-scire.itch.io/zeitleisten

    Mechanik zur Erschaffung von Zeitleisten auf einer Seite.

    Alt...Mechanik zur Erschaffung von Zeitleisten auf einer Seite.

      Wulfric? Are you sure? 👻 🎃 😈 »
      @wulfric@beige.party

      I just got notified the my Expanse RPG Kickstarter rewards will be arriving this week and that Discworld is fulfilling as well. What am I going to do? I'm already out of shelf space!

        random stranger »
        @kyonshi@dice.camp

        There was a post out there somewhere that defined the scale of danger in how many hobbits it took.

        Trolls: one-hobbit problem
        Dragon: one-hobbit problem
        Saruman: two-hobbit problem
        Simply walking into Mordor: three hobbit problem (don't forget Gollum!)
        The War of the Ring: five hobbit problem

        Maybe we should rate adventure modules in hobbits?

          Martin Rundkvist »
          @mrundkvist@archaeo.social

          @phf
          It has not been, but instead Dragonbane is a spiritual descendant of the Swedish 1982 game. Not sure how much BRP is still recognisable in it.

          freeleaguepublishing.com/games

            Tim_Eagon »
            @Tim_Eagon@dice.camp

            A new version of Mothership Month this year without a group crowdfunding component! Also, TKG will be providing nine grants so creators can create their own zines among other things!

            failuretolerated.com/mothershi

              Martin Rundkvist »
              @mrundkvist@archaeo.social

              @phf
              One of Äventyrsspel's young founders, Fredrik Malmberg, went to California and worked for Chaosium. So the 1982 first edition of Drakar och Demoner actually appeared before Worlds of Wonder did. It contains a section on clerics that was omitted in WW as published.

                Martin Rundkvist »
                @mrundkvist@archaeo.social

                @phf
                Drakar och Demoner 1984 is one of my lifetime favourite games! Most recently GM:ed it at a convention in May.

                It's Basic Roleplaying 1982 + Magic World translated into Swedish, given a few minor tweaks and edited into a cohesive whole.

                en.wikipedia.org/wiki/Worlds_o

                  mhd »
                  @mhd@tilde.zone

                  The fact that there are dozens (dozens!) of other people out there who don't like divine magicians ("clerics"/"priests") in a keeps me fighting the good fight.

                    random stranger »
                    @kyonshi@dice.camp

                    Hmm... it feels like there isn't gonna be a game tonight. Buy at least we have Chainmail on Thursday

                      Michael / Chgowiz 🎲🎲 »
                      @chgowiz@dice.camp

                      I'm not sure what kind of Traveller GM I am, if my scenario injures one PC, wounds a second and severely wounds a third... with a door.

                      (CT77 says that 1 attribute at 0 is wounded, 2 attributes at 0 is severely wounded.)

                      I'm sure the Intergalactic YouTube would have viral videos of four humans trying to get through an alien door... 🤣🤣🤣🤣 ⚡⚡⚡

                      I'm glad my players have a great sense of humor!

                        YUMDM »
                        @YUMDM@ttrpg-hangout.social

                        What are your favourite computer games, even if they aren’t D&D? Bonus points for older games.

                          Pelgrane Press »
                          @pelgranepress@dice.camp

                          Playtesters wanted for The Dreadful Hare!

                          We’re looking for GMs with active groups to playtest scenarios from the upcoming Merryshire Detective Club adventure anthology.

                          Run a mystery, send us your feedback, and help us make the final adventures even better.
                          Link: bit.ly/4iosEcT

                            YUMDM »
                            @YUMDM@ttrpg-hangout.social

                            There are many ways you can turn from a “kitchen sink” fantasy into one that makes sense. Limit weapons (or materials) to certain nations/cultures/races, limit monsters found in those regions, think about culture & food & clothing.

                              Norton Glover »
                              @ng76@tabletop.social


                              Here are the games:

                              Boot Hill (1st Edition)
                              Cyborg Commando
                              Knights and Berserkers and Legerdemain
                              Lords of Creation
                              The Mechanoid Invasion
                              Mercenaries, Spies & Private Eyes
                              Nexus: the Infinite City
                              Price of Freedom
                              Psi World
                              Star Trek: Adventure Gaming in the Final Frontier
                              Valley of the Pharaohs

                                Norton Glover »
                                @ng76@tabletop.social

                                I've been slowly adding all of my stuff to RPG Trader.

                                Here's my PWYW collection of character sheets for dead, mostly-forgotten RPGs:

                                rpg-trader.com/products/4820/d

                                  Harley 🌿 »
                                  @lichendust@sunny.garden

                                  copywriting tip: DO NOT make reference to concepts in rule explanations that you haven't directly covered yet

                                  there's this trend in a lot of ttrpgs where the people writing clearly have a year's playtesting experience under their belt and keep forgetting the reader doesn't know any of this stuff yet

                                  reading the book should gently introduce the simplest concepts and stack them until, by the end of the player guide, I have a full understanding of the game and how to play it, with a cheat-sheet summary at the end

                                  the Ur-example of this is books diving into combat and the action economy *before* explaining movement and range, but talking about the latter throughout as if the reader already understands it, forcing them to backtrack or jump ahead to grasp what's happening

                                  it takes a tonne of work to unpick the knot of mechanics to elucidate them in a clear linear order, but it's *your job as a writer of ttrpg books to do it anyway*

                                    NinjaDebugger »
                                    @NinjaDebugger@mastodon.sandwich.net

                                    Just threw all my remaining D&D 3.5e books up on ebay, because I'm never going back to them. Not that I used the physical copies anyway.

                                      Mopsi Dick »
                                      @nisjasper@literatur.social

                                      Habe jetzt auch die Belege der "Fremden Augen". Anlässlich dessen ein paar Gedanken zur Welt Aventurien und ihrem Reiz für mich als Autor.

                                      jaspernicolaisen-new.bearblog.

                                      Das Buch "Mit fremden Augen" liegt auf einer Ilustration von Ina Kramer, die eine dräuende Wasserburg zeigt.

                                      Alt...Das Buch "Mit fremden Augen" liegt auf einer Ilustration von Ina Kramer, die eine dräuende Wasserburg zeigt.

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